The Middle of every story begins with the entrance to the story world itself. The more exotic and unusual this world, the better the read. List sights and sounds, smells and tastes, texture and mood of the setting of your story. First list may be general and generic. Refine the list as you refine drafts. Little-by-little find the exact right authentic and unusual and historically-just-right word, detail, object, sensation...Each day draws me deeper into the exotic and unusual world of a premiere …
Self-Sabotage and Success
A local wrestler wins the state title. In the beginning, odds were against him due to internal fears and flaws. The newscast chronicles his story with a thematic flair that it's not unusual for someone to binge on toxic food when faced with possible success. Wrestler's dad seemed also to serve as antagonist in someway personal to the family itself. Mom sends the boy on a journey to an exotic land. He trains at a wrestling camp, sheds his old beliefs, practices important new steps, returns home …
Boston Globe
Thanks to Google alerts, I find the Plot Whisperer is mentioned in the Boston Globe.Click to read the article. Of course, I commented.Hope you will, too...Enjoy... …
Heart and Soul of a Story
Yesterday's post was in desperation. The work I was reading was good. By about the End of the Beginning (1/4), I found the plot working, the character believable though not completely likable, the issues of value. I wanted it to be great. Continued reading to the end today. Things picked up shortly before the Halfway mark. The heart and soul of the work emerged. I shed tears. I really cared. Made me a believer again. Cautiously though....Work needs to be done. More authentic details. Entire …
What Makes a Good Story?
I don't know anything about video games. Truly. I'm embarrassed to expose the underbelly of my ignorance about one of the largest revenue markets out there, but here goes...Video games have a character doing stuff -- action driven. Character propels from one event to the next. Setting. Mood. Theme. Journey.It's a story.There's also a character doing stuff to reveal self -- character driven. Character propels from one event to the next. Setting. Mood. Theme. Journey. It's another kind of story.So …

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